Tag: Drifters & Demons

  • About Drifters & Demons

    I just wanted to write a short post to announce that Drifters & Demons is no longer in development. It has been a fun project to work on for me, and it was great to work with Armor Games again, after Void Tyrant.

    I think the game holds a lot of promise in its mix of action and base-building, but unfortunately the project grew a little bit too big for what the funds would stretch to, and I wouldn’t be able to finish it to a high quality level within the time that remained.

    There’s always a small chance that the project would resurface in the future if the right conditions arise, but for now there are no plans to work on it.

    In the immediate future I’ll be working on other game projects, client work and prototyping, so if you’re interested in my work, keep an eye out.

    See ya!

    / Stefan

  • Drifters & Demons Summer Showcase Trailer

    Howdy! There’s a new trailer for Drifters & Demons live on YouTube, and the Steam page has been updated with some new graphics and the new trailer. Hop over and put the game on your wishlist if it looks like something you’d like to play!

  • Best Indie Games Summer Showcase 2025

    Drifters & Demons will feature in Best Indie Games Summer Showcase 2025, which takes place on June 3rd (tomorrow!) at 8AM PT / 5PM CET / 4PM GMT. Tune in on their YouTube channel to catch an onslaught of new indie game trailers, including a brand new trailer for Drifters & Demons!

    Direct link to the showcase stream here!

  • Spelkalaset 2025

    A little late, but I thought I’d post a photo from the Drifters & Demons showcase at Spelkalaset in Hudiksvall, Sweden. Great fun, and lots of insight gained! It was also nice to get to know a few more local game developers. Thanks to Hudiksvalls kommun for inviting me.

  • Drifters & Demons

    I’m happy to announce that I’m working on a new game project together with Armor Games Studios: a top-down shooter / base-builder set in a demon-infested wilderness. The game is currently being developed for Steam/PC. More info soon, but for now there’s a bit of info here, and a bit of early video capture here: